Oct 10, 2018

The Unknown

Animorphs #14
by K.A. Applegate

The minute I started this one, I realized a big reason I liked the Chronicles book more, is because it didn't rehash the main premise all over the place. Sigh. I just - didn't enjoy this one much. Found myself skimming at the end, to be done with it quicker. It has a ridiculous premise- ridiculous even for Animorphs. Cassie's father goes to a place near a secret military base called Zone 91 (obvious reference to Area 51) to check on a sick horse. Turns out the horse is behaving very oddly and the Animorphs suspect it isn't a horse at all. They return later and find out the Yeerks have been taking over horses. This could have been really interesting, except it wasn't. The author made it appear that horses are fairly dumb, so that part of the story was boring. Except for where the kids all go to a racetrack to acquire horse morphs so they can blend in with the Yeerk-horses as spies- and Cassie ends up in a race. As a horse. Later they figure out what the Yeerks are actually doing on the base as horses- and it's really inane. Funny, but inane. The kids get caught by a military captain but escape as roaches. They crash an event at the Gardens (the amusement park half of it) where the enemy are attempting to infect more humans, and end up fighting Hork-Bajir warriors and Visser Three himself in the middle of a haunted house ride. Sorry, but those final chapters with the fight scenes just made me roll my eyes. The plot had several holes in it I couldn't ignore. Another part of the overall story is about crazy people who believe in alien abduction- and the Animorph kids think this is all fake- because they know the real aliens who have invaded. There could have been some real strong irony there, but again it fell flat for me. The dialog wasn't as amusing, and the introspective parts not nearly as thoughtful, as usual.

Well, at least I didn't waste shelf space on this one. It's on my e-reader. Moving on.

Rating: 2/5               166 pages, 1998

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